Phaser III Game Design Workshop Course
Quickly learn how to create online games with Phaser III (v3.15+). This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use these lessons to build 100s of Phaser III games as Progressive Web Applications or Single Page Web Applications.
Discover how to create online games using the methods in this game design course. When you finish this course, you will have a production pipeline to create as many different Phaser games as your imagination can dream of!
This course is based on the popular Phaser III Game Design Workbook and Phaser III Game Prototypes; both are available as a separate bundled set. You’ll also get bonus download examples, source code, abridged references on how to do every single thing in this course, so you can mimic these lessons into your own game design and then modify your game resources for your own purposes.
I would like to guide you in creating several game mechanisms that typically appear in all games. You can combine these game mechanisms to support your game mechanics. By the end of this tutorial, you should have a fully functional game using your own gaming assets and, more importantly, a collection of code “snippets” to use in further game production. There is a supporting website where you can download the bonus content included with your course purchase.
This extraordinarily comprehensive course will teach you how to:
- Use Phaser v3.15+
- Generate games automatically from a collection of game prototypes (snippets).
- Instructor Guides and teaching resources available for workshops in this course’s special Teacher edition modeled after Mozilla Content Kits.
If you have any feedback or suggestions please join our email listing or participate in the forum for this course!
- Lectures 0
- Quizzes 0
- Duration 5 hours
- Skill level All levels
- Language English
- Students 13
- Assessments Yes
Course Overview and Project Set-up
Initialize the Game
Preload and Deploy Assets
Moving the ball
Bounce off the walls
Player paddle and controls
Build the brick field
Tracking the Score
Win the game
Animations and tweens